godot/first_2d_game/Main.tscn

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[gd_scene load_steps=5 format=3 uid="uid://dmuja863phygg"]
[ext_resource type="PackedScene" uid="uid://ckfhsdod4ghug" path="res://Player.tscn" id="1_4p8ah"]
[ext_resource type="Script" path="res://Main.gd" id="1_ftc8b"]
[ext_resource type="PackedScene" uid="uid://df0p8vv7unjvu" path="res://Mob.tscn" id="2_sjjbm"]
[sub_resource type="Curve2D" id="Curve2D_7kfby"]
_data = {
"points": PackedVector2Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 480, 0, 0, 0, 0, 0, 480, 720, 0, 0, 0, 0, 0, 720, 0, 0, 0, 0, 0, 0)
}
point_count = 5
[node name="Main" type="Node"]
script = ExtResource("1_ftc8b")
mob_scene = ExtResource("2_sjjbm")
[node name="Player" parent="." instance=ExtResource("1_4p8ah")]
[node name="MobTimer" type="Timer" parent="."]
wait_time = 0.5
[node name="ScoreTimer" type="Timer" parent="."]
[node name="StartTimer" type="Timer" parent="."]
wait_time = 2.0
one_shot = true
[node name="StartPosition" type="Marker2D" parent="."]
position = Vector2(240, 450)
[node name="MobPath" type="Path2D" parent="."]
curve = SubResource("Curve2D_7kfby")
[node name="MobSpawnLocation" type="PathFollow2D" parent="MobPath"]
[connection signal="hit" from="Player" to="." method="game_over"]
[connection signal="timeout" from="MobTimer" to="." method="_on_mob_timer_timeout"]
[connection signal="timeout" from="ScoreTimer" to="." method="_on_score_timer_timeout"]
[connection signal="timeout" from="StartTimer" to="." method="_on_start_timer_timeout"]