Finishing scripting_first_script section
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scripting_first_script/Sprite2D.gd
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scripting_first_script/Sprite2D.gd
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extends Sprite2D
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var speed = 400
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var angular_speed = PI
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func _process(delta):
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rotation += angular_speed * delta
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var velocity = Vector2.UP.rotated(rotation) * speed
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position += velocity * delta
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scripting_first_script/sprite_2d.tscn
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scripting_first_script/sprite_2d.tscn
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[gd_scene load_steps=3 format=3 uid="uid://bxxuj5sw4p1oy"]
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[ext_resource type="Texture2D" uid="uid://d1dh0isrpxkpi" path="res://icon.svg" id="1_trp2n"]
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[ext_resource type="Script" path="res://Sprite2D.gd" id="2_jok8k"]
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[node name="Sprite2D" type="Sprite2D"]
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position = Vector2(682, 358)
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texture = ExtResource("1_trp2n")
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script = ExtResource("2_jok8k")
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