From b9281930bd5a11f78c0f629ef5938fdacd9c5044 Mon Sep 17 00:00:00 2001 From: Daniel Siepmann Date: Tue, 26 Mar 2024 13:55:46 +0100 Subject: [PATCH] Remove all debugger warnings --- first_2d_game/Main.gd | 5 ----- first_2d_game/Mob.gd | 5 ----- first_2d_game/Player.gd | 2 +- 3 files changed, 1 insertion(+), 11 deletions(-) diff --git a/first_2d_game/Main.gd b/first_2d_game/Main.gd index 5b0fb83..8c0b846 100644 --- a/first_2d_game/Main.gd +++ b/first_2d_game/Main.gd @@ -11,11 +11,6 @@ func _ready(): pass -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta): - pass - - func _on_mob_timer_timeout(): var mob = mob_scene.instantiate() var mob_spawn_location = $MobPath/MobSpawnLocation diff --git a/first_2d_game/Mob.gd b/first_2d_game/Mob.gd index f59f0fc..7c7db8f 100644 --- a/first_2d_game/Mob.gd +++ b/first_2d_game/Mob.gd @@ -7,10 +7,5 @@ func _ready(): $AnimatedSprite2D.play(mob_types[randi() % mob_types.size()]) -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta): - pass - - func _on_visible_on_screen_notifier_2d_screen_exited(): queue_free() diff --git a/first_2d_game/Player.gd b/first_2d_game/Player.gd index 06744c4..a17efd5 100644 --- a/first_2d_game/Player.gd +++ b/first_2d_game/Player.gd @@ -46,7 +46,7 @@ func _process(delta): $AnimatedSprite2D.flip_v = velocity.y > 0 -func _on_body_entered(body): +func _on_body_entered(_body): hide() hit.emit() $CollisionShape2D.set_deferred('disabled', true)