diff --git a/first_2d_game/.gitattributes b/first_2d_game/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/first_2d_game/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/first_2d_game/.gitignore b/first_2d_game/.gitignore new file mode 100644 index 0000000..4709183 --- /dev/null +++ b/first_2d_game/.gitignore @@ -0,0 +1,2 @@ +# Godot 4+ specific ignores +.godot/ diff --git a/first_2d_game/icon.svg b/first_2d_game/icon.svg new file mode 100644 index 0000000..b370ceb --- /dev/null +++ b/first_2d_game/icon.svg @@ -0,0 +1 @@ + diff --git a/first_2d_game/icon.svg.import b/first_2d_game/icon.svg.import new file mode 100644 index 0000000..a76e963 --- /dev/null +++ b/first_2d_game/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d37auygai06fq" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/first_2d_game/project.godot b/first_2d_game/project.godot new file mode 100644 index 0000000..26aab62 --- /dev/null +++ b/first_2d_game/project.godot @@ -0,0 +1,20 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="First 2d Game" +config/features=PackedStringArray("4.2", "GL Compatibility") +config/icon="res://icon.svg" + +[rendering] + +renderer/rendering_method="gl_compatibility" +renderer/rendering_method.mobile="gl_compatibility"